iPhone and Android apps for small business
Native apps published under your own business name, with one flat price written down before we start.
- From $100
- setup
- 2 to 4 weeks
- build time
- $20 to $60
- a month


Apps we built and run
Our own products, built the same way we would build yours: one small team, AI tools, a person checking every screen.
GemFit
Nutrition, workouts and progress for iPhone.
- iPhone app, on the App Store
- Food, workout and progress logs
- Coach sharing for client plans
K9Codex
Training records and sign-offs for working-dog units.
- Web, iPhone and Mac
- Training logs, certifications, sign-offs
- $10 per seat a month
BlackBox
A private timeline of your day, kept on your iPhone.
- iPhone app, in App Store review
- Timeline stays on the phone
- Free 24-hour preview
What every app build includes
All of this is part of a standard build, not an upsell found halfway through.
- One build, both platformsiPhone and Android from a single codebase, so you are not paying twice or waiting twice.
- Published under your nameYour business owns the App Store and Google Play listings, the branding, and the customer relationship.
- A web version tooMost builds include a browser version so customers who will not install an app can still use it.
- Push notificationsReach customers about bookings, orders and offers directly on their phone.
- Accounts and paymentsCustomer logins and card payments wired up properly, not bolted on later.
- Store submission handledReview guidelines, privacy labels, screenshots, and the resubmissions when Apple asks for changes.
What a small business app costs
Setup on a straightforward app starts around $100; a full build with accounts, payments and integrations typically lands under $1,000.
App development used to cost tens of thousands of dollars because a shop put several people on it for months. We build with AI tools, so the same work takes a fraction of the time. After launch it is $20 to $60 a month to host, update, support and keep in the stores.
Your exact number depends on what the app has to do. You get it in writing before you commit, and it does not move afterward.
Members wanted to book from their phone, not call the desk.
| Scope | Status |
|---|---|
| Native iPhone and Android apps | Included |
| Class schedule and booking | Included |
| Member accounts and passes | Included |
| Push notifications | Included |
| App Store and Play submission | Included |
- Build, one time
- $950
- Monthly
- $60/mo
- Live in
- 4 weeks
Price fixed in writing. Anything you add later gets its own flat quote first.
Before you build an app
We would rather talk you out of the wrong project than sell you one.
- An app is not always the answerIf customers interact with you a few times a year, a good mobile website usually beats an app they will delete. We will say so.
- The stores charge their own feesApple and Google each charge a developer account fee, and take a cut of in-app purchases. Those are theirs, not ours, and we tell you the numbers up front.
- Reviews take timeApp Store review is outside anyone's control. We build fast, but the store queue is the store queue.
Tell us what the app needs to do
Describe it in plain language. You get a written scope and a flat price back, and a straight answer if a website would serve your customers better.